Bookclub is Friday – Picks for Voting

Bookclub is THIS FRIDAY at Andre’s house in Louisville. 472 Catalpa Ct., Louisville, CO 80027 @ 6:30PM

Here are the picks for Friday voting.

For decades, Colombia was the ‘narcostate’. Now travel to Colombia and South America is on the rise, and it’s seen as one of the rising stars of the global economy. Where does the truth lie?

Writer and journalist Tom Feiling, author of the acclaimed study of cocaine The Candy Machine, has journeyed throughout Colombia, down roads that were until recently too dangerous to travel, to paint a fresh picture of one of the world’s most notorious and least-understood countries. He talks to former guerrilla fighters and their ex-captives; women whose sons were ‘disappeared’ by paramilitaries; the nomadic tribe who once thought they were the only people on earth and now charge $10 for a photo; the Japanese ’emerald cowboy’ who made a fortune from mining; and revels in the stories that countless ordinary Colombians tell.

How did a land likened to paradise by the first conquistadores become a byword for hell on earth? Why is one of the world’s most unequal nations also one of its happiest? How is it rebuilding itself after decades of violence, and how successful has the process been so far? Vital, shocking, often funny and never simplistic, Short Walks from Bogota unpicks the tangled fabric of Colombia, to create a stunning work of reportage, history and travel writing.

Breakfast of Champions, one of Kurt Vonnegut’s most beloved characters, the aging writer Kilgore Trout, finds to his horror that a Midwest car dealer is taking his fiction as truth. What follows is murderously funny satire, as Vonnegut looks at war, sex, racism, success, politics, and pollution in America and reminds us how to see the truth.

The Strange Bird is a new kind of creature, built in a laboratory―she is part bird, part human, part many other things. But now the lab in which she was created is under siege and the scientists have turned on their animal creations. Flying through tunnels, dodging bullets, and changing her colors and patterning to avoid capture, the Strange Bird manages to escape.

But she cannot just soar in peace above the earth. The sky itself is full of wildlife that rejects her as one of their own, and also full of technology―satellites and drones and other detritus of the human civilization below that has all but destroyed itself. And the farther she flies, the deeper she finds herself in the orbit of the Company, a collapsed biotech firm that has populated the world with experiments both failed and successful that have outlived the corporation itself: a pack of networked foxes, a giant predatory bear. But of the many creatures she encounters with whom she bears some kind of kinship, it is the humans―all of them now simply scrambling to survive―who are the most insidious, who still see her as simply something to possess, to capture, to trade, to exploit. Never to understand, never to welcome home.

With The Strange Bird, Jeff VanderMeer has done more than add another layer, a new chapter, to his celebrated novel Borne. He has created a whole new perspective on the world inhabited by Rachel and Wick, the Magician, Mord, and Borne―a view from above, of course, but also a view from deep inside the mind of a new kind of creature who will fight and suffer and live for the tenuous future of this world.

At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut—part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.

It’s the year 2045, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune—and remarkable power—to whoever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved—that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt—among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life—and love—in the real world he’s always been so desperate to escape.

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